+ OtherShipRamAttackBonus ) AmbushAvoidanceRate | 20 / Kbs 2022.02.24. Roughly speaking, if you have a +10% Evasion Rate modifier, Evasion would give +100% eHP for each multiple of the attacker's Accuracy. , | [ Ep.99] , | ? + ooo !"? {\displaystyle {\begin{aligned}{\text{FinalDamage}}&=\left[{\text{LoadDamage}}\times {\text{SlotEfficiency}}\times {\frac {100+{\text{AirPower}}\times (1+{\text{StatBonus}})}{100}}+{\text{random}}(\{0,1,2\})\right]\\&\times {\text{ArmorModifier}}\times {\text{LevelAdvantageDamageBonus}}\times (1+{\text{AmmoBuff}}+{\text{DamageBonus}})\times (1+{\text{ACVBonus}})\\&\times (1-{\text{EnemyAirDamageResistance}})\times (1+{\text{EnemyDebuff}})\\&\times \left(1+{\text{CriticalBit}}\times (0.5+{\text{CriticalModifier}})\right)\end{aligned}}}, Aircraft Bombs N It seems the main purpose of the vouchers is to buy more High Efficiency Combat Logistics Plans (30 per month). Hard Mode has a limited number of entries per day. 4 2 + WeaponCoefficient Ships who are at an EXP/level cap (i.e. random Please enable JavaScript or switch to a supported browser to continue using twitter.com. 1 ) This bond is called affection, and it's directly impacted by a shipgirl's affinity towards you. However, some of them are submarines, which means that vanguard ships have to choose between durability and ASW when choosing auxiliaries. = + 1931 , : " 5 - SOLO 5, (+..?)"? You can take advantage of this and plan your route if needed. + k 11-2 has arguably the easiest boss of this chapter, making it a good choice for farming XP. ( The table below shows all sources of armor breaks. High-Efficiency Combat Logistics Plans (HECLP) can be used on cleared stages, and they do not consume additional Data Keys. 0.5 100 ( Most event maps lack this combination of good blueprint designs, a favorable Siren layout, reasonable Hard Mode fleet requirements, and decent XP for a 1:1 fleet. blue doberman puppies. TBH Barracuda has been powercrept hard for everything. Reconnaissance (called "Recon" in-game) is a game mechanic part of Encounters in the main Campaign that determines whether or not you'll run into Ambush Fleets or Air Raids during a mission. EnemyDebuff ] = {\displaystyle {\begin{aligned}{\text{DamagePerTick}}&=\left({\text{WeaponBaseDamage}}\times {\text{WeaponCoefficient}}\times {\text{SlotEfficiency}}\times {\dfrac {100+{\text{Firepower}}\times (1+{\text{FormationBonus}}+{\text{SkillBonus}})}{100}}\times {\text{BurnCoefficient}}+{\text{BurnDamage}}\right)\\&\times (1+\mathrm {SkillBonus} )\end{aligned}}}. Once you get a Stages Threat Level down to Safe and clear it with 3 Stars, you can choose to enable Clearing Mode from the Stages select screen. 196 , : " - \" ?\" , \" \""? MapAvoidanceValue + ) ) Special barrages may have their own levels. 0 AllyACV 0.3 1 AirPower ) { ] + Torpedo Read this wiki page for more information. otherwise. TotalEvasion However: If a D-rank defeat occurs, the losing fleet will retreat from the map, and the enemy node will remain intact. If your ships are very low-level and cant challenge harder stages, this can be a good place to spend some time. How do you unlock Azur Lane in Clear mode? + 2 When a shell/torpedo/bomb hits a ship, there's a probability that it'll be counted as a miss and the character won't take any damage. . When entering a battle, an Airspace Control Value (ACV) will be displayed. 0.05 Efficient Leveling In Azur Lane When you have upgraded ships and can auto-battle an area, only using three ships in a fleet is the most efficient way to level up. ) . X Every mission node has a set Recon Value that, when not met, enables Ambush Fleets and Air Raids to appear during your mission. + ( DamageBonus DefenderLuck Each map stage starts at a maximum Threat Level, which is denoted by a red "DEF UP" icon . 1 . Example: First part of a 2 stage node in column 3 gives 10 power and the second part gives another 10 power, totalling 20, the same as the column value for column 3. {\displaystyle {\begin{aligned}{\text{ShipPower}}&={\dfrac {\text{Health}}{5}}+{\text{Firepower}}+{\text{Torpedo}}+{\text{Airpower}}+{\text{AA}}+{\text{Reload}}+{\text{ASW}}+{\text{Speed}}\\&+2\times ({\text{Evasion}}+{\text{Hit}})+\sum {\text{EquipmentRarity}}+{\text{Modernization}}\end{aligned}}}, Burn 394 lasts as long as enemies are in the summon's radius, then applies one instance of 395 upon leave, Last edited on 28 February 2023, at 22:46, Messerschmitt Bf 109G (Carrier-based Prototype), Nakajima J5N Tenrai (Dive Bomber Prototype), https://azurlane.koumakan.jp/w/index.php?title=Combat&oldid=239063, Creative Commons Attribution-NonCommercial-ShareAlike, The total damage bonus. + 1000 It is not as easy to use as the Dorm, since it is mutually exclusive with the Dorm, gives XP at a lower rate than a diligently-maintained Dorm, can only train certain shipgirls can be trained each day, and cannot train shipgirls above level 100. + {\displaystyle {\text{LaunchCooldown}}={\dfrac {\sum _{i}^{N}\left({\text{cooldown}}({\text{Plane}}_{i})\times {\text{numberof}}({\text{Plane}}_{i})\right)}{\sum _{i}^{N}{\text{numberof}}({\text{Plane}}_{i})}}\times 2.2\times {\sqrt {\dfrac {200}{{\text{Reload}}\times (1+{\text{StatBonus}})+100}}}+0.1}. ( + + ( ) During a sortie, you can manually control your fleet, or you can have an AI control your fleet for you by clicking on the "Auto-Search" button on the bottom-right of the screen (Auto-Search is unlocked after finishing Chapter 1-3). + , OwnShipRamDefenseBonus (Currently broken does NOT raise affinity at all) Putting her in the Dorm might cause her to display a heart icon. 150 For example, if there is a ship that can dodge 50% of the time and has 2000 HP, another ship that dodges 0% of the time and has 4000 HP will have the same survivability on average. h If the player calls their fleet to retreat from a non-boss fleet, their fleet will be removed from the map. CriticalModifier 3548 , 227 . The exception to this is if the event map has a favorable Siren setup, since Sirens give much better rewards than normal enemy fleets. Seaplanes ) This can be achieved by housing them in the Dorm, which will also increase their Morale recovery, allowing them to sortie more often without losing happiness. It is recommended that players make their best efforts to achieve S Ranks when farming for boss node drop-only ships, such as: If it is no longer possible to achieve an S-Rank (by losing a ship or exceeding the time limit), it's possible to reset an encounter by pressing the Pause button in the top-right corner of the screen and choosing "Give Up." {\displaystyle {\text{EncounterRate}}={\dfrac {({\text{MapSurveyValue}})\times ({\text{Steps}}-1)}{4\times ({\text{MapSurveyValue}}+{\text{ReconValue}})}}-{\text{EquipmentRate}}+{\text{BaseAmbushRate}}\times (0.05)}. 200 FinalDamage {\displaystyle {\text{AviationDamageReceived}}={\dfrac {1}{1+{\frac {\text{AA}}{150}}\cdot \left(1+{\text{SkillBonus}}\right)}}+\left({\text{CloakBit}}*0.1\right)}, Final Damage Reduction stacks multiplicatively with other sources: 1898 , 250 : " - ? Further heals cost Gems. + This becomes common later in the game with Defeat all enemies requiring 10 or more enemies to be defeated and some map stages requiring 6 or 7 battles to spawn the Boss. ( 30 , , ! . Azur Lane game features a variety of game modes such as adventure, exercise(PvP), Daily Missions, Commission(events), and much more. + ) The flagship bonus makes a difference, particularly if you can make sure your flagship gets MVP every time. 4891 , : " - (*Eng) 2022 1? 1 1 Objectives Only Explorable and Secured/Safe Zones will count towards Exploration Rewards. ) The reason for this is the game rounding up to the next multiple of 5, while the wiki calculation rounds up to the next integer. AmmoBuff 1 0.1 + Hit Campaign (Normal): Chapter 1, Chapter 2, Chapter 3, Chapter 4, Campaign (Normal): Chapter 5, Chapter 6, Chapter 7, Campaign (Hard): Chapter 3, Chapter 4, Chapter 5, Event: All A and B maps; SP1 and SP2 maps, Campaign (Normal): Chapter 10 through Chapter 14, Campaign (Hard): Chapter 8 (Hard) through Chapter 12 (Hard). 1 ( The last two objectives for each zone will be hidden until either they or the first three objectives are completed. 2 WeaponReloadTime CorrespondingStat u AttackerHit The reload time is dependent on the Reload stat of your ships. 10 Objectives Only Explorable and Secured/Safe Zones will count towards Exploration Rewards. 0.5 Modernization However, you dont have to control your ships: The game will control your ships and play the entire mission to the end. Most fires don't stack but they can be replaced or refreshed. + < i i ( ( 0.05 Refer to their respective equipment pages for those values. # # #"? DefenderEvasion ( Overview Operation Siren is a new combat area that is independent from the main story and includes multiple different zones for players to explore. Air Superiority In those events, movement range will be the following: [ ] Zip 187 , | ? Azur Lane () is a Chinese mobile game developed by . . These commissions also give a large amount of coins and other rewards. If the time expires, you will immediately be expelled from the map and will have to start it over. What is it? FormationBonus Rerun characters and skins Close. Ooo ! Reload Normal bombs(fighter bombs and bomber bombs) can only be dropped one at a time with the cooldown of 0.1s for each bomb types for each aircraft. 3 The ship will not be targeted by most enemy skills and attacks. azur lane high efficiency combat logistics plan how to use. c At the conclusion of a battle, the player receives a Rank determined by the player's combat performance. 8000 Do all daily and weekly quests that give . [ s 409 , 8 : " - ! By completing these missions, Commanders can receive a new item, Combat Data Pack Series 1. + 4 Multiple sources of armor break with the same "BuffID" do not stack, instead, applying armor break again will only refresh the pre-existing debuff's duration. You can see a list of supported browsers in our Help Center. = ! Should any recovered Ammo exceed maximum capacity, only enough ammo to reach maximum capacity will be consumed, and the rest will be left on the stage (Ex. = FinalDamage ] , The automatic battle system is pretty good at this too: It uses the special skills right on time and avoids enemy fire efficiently. ////"? + On the plus side, they require much less of your attention. DefenderEvasion Any clears made on a stage before it reaches 100% completion will not count towards lowering its Threat Level. This section does not include the barrage skills, refer to the Barrages section below for barrage skills. When you use the plan all fights for this run use double oil but also give double rewards, so it's essentially a time saver. ( Progress will still be tracked while they are hidden. In terms of hard resources, oil is the main limiting factor on earning XP. Operation Siren consist of four story-mode chapters and players travel from zone to zone fighting enemies, collecting materials, and explorer. NOTE: the power gained from each part will not necessarily be equal, but it will add up to the column value. !! ( AlliedShipLevel However, only a total of, In addition to equipping gear and increasing skill levels, a ships stat can also be increased. As an example, if you are able to do 9-4 with a 1:1 fleet with 24 oil cost, you can earn up to 140 XP per oil. High-Efficiency Combat Logistics Plan 135. 4180 , 126 : " - .."? Furthermore, leveling ships can benefit your entire fleet through research. Getting a S rank will give 1.2 XP compared to an A rank. The biggest factor that affects this gauge is the enemys proximity to your Main Fleet, which is decided by their distance from the Detection Line. , Should the fleet picking up an be at maximum Ammo capacity, no Ammo will be restored and the Ammo Node will remain at 3/3 for future use). ( 70/80/90/100~125 depending on limit break, cognitive awakening or EXP hard cap) will still contribute EXP to PR EXP objectives, even if it displays +0 EXP in the combat results. WeaponCoefficient 11-2: There is a big jump in XP rewarded between 10-4 and 11-1: despite the enemy level only increasing by 2, the XP reward increases by more than a quarter, which means that using a larger fleet in this chapter has a competitive XP per oil ratio with using a 1:1 fleet in an earlier chapter, as well as taking less of your attention. Fighters Port Supply Shop Shops have eight random items for sale and rotate every 3 days. TWITCH: https://www.twitch.tv/gerdoMERCH: http://gerdo.myspreadshop.comTWITTER: https://twitter.com/gerdoALDISCORD: https://discordapp.com/invite/7auwc6dDOWN. 100 L # L # L #Mbcevery1 L Ep.203 , | : [] 29016 , | \U0026 257 , | ? One of the key aspects of Azur Lane is the bond shared between you, the commander, and the many shipgirls in your collection. 2 < + KakumiA () 728 17 . Usb Wifi Usb Wifi () ! . It seems the main purpose of the vouchers is to buy more High Efficiency Combat Logistics Plans (30 per month). 2274 , 264 : "free - (ENG) ! These are damage values for single shot/torpedo/bomb of the weapon. Strictly Necessary Cookie should be enabled at all times so that we can save your preferences for cookie settings. The last column will always have a column value of 50. CriticalModifier . Aviation HQ apologizes for the inconvenience. X EvasionRateSkill If there's only one victory condition available, all victories are S-Rank by default. . ( CriticalRate Aircraft Torpedoes NumberOfAAGuns One Iota of Effort, Two Can Play at That Game, Reload stat of a ship plus the bonus reload from any equipment and. While this is not very good compared to sorties, especially considering that they do not contribute to Lecture Hall XP, they have the advantage of being a low-effort way of putting XP onto weak shipgirlscombined with the Dorm, a shipgirl can go from level 1 to level 70 in less than four days without fighting a single battle. TorpedoBombers ) . Submarine Fleet Power . ( No friendly ships which entered the battle are sunk. This means that every time you visit this website you will need to enable or disable cookies again. Operation Siren will not reduce morale (though morale bonus experience is still in effect) nor, Kinda Cowboy Hat | Escape From Tarkov - Where To Find Found In Raid \"Kinda Cowboy Hats\" - Dressed To Kill Quest Guide! However, while there may be rounding errors, the 2.2 value has been tested and verified intensively. Ihr Schreiner & Schlosser in Steinperf und Dillenburg ( These are shown below: On some missions, you might encounter Ammo Nodes , which restore 3 Ammo to any fleet that runs into it. 2 LoadDamage + For the present patch status I suspect that the "optimal" plane-resistant Ironblood fleet is basically "all German PR botes, Graf Zeppelin, and wildcard". i Each calibre/type/load of guns/torpedoes/bombs has a different ArmorModifier depending on the enemy's armor type. 2 Each Commander level increases the player's softcap by 100 and softcap by 600. n 2 / + ? The Rec. One of my most asked questions on my channel is "How do I get so many of my ships to level 120"? 3537 , : " - - "? ) The reload of air raids is similar to that of guns, except that it's dependent on all the planes equipped on the CV/CVL. . + {\displaystyle 0} 1 = + TRPSkillBonus # # # 96 , | [ : ] 16 20190919 , | [Eng Sub] By Sunday Baking Korean Popular Lunch Box Cake 20111 , 1 | | Black Books 1 1 | 248 , | , . r 4 TotalEvasion ) ( shooting in south central los angeles today. ) AirPower 3 . Lectures cannot be started on Sundays, but they can be stared at 23:59 on Saturday allowing up to half of Sunday to be used, so the average XP can be up to 4 457 per hour, or 748 800 per week. All passives trigger at the beginning of the battle. < This page was last modified on 28 February 2023, at 22:46. Intralogistics & Supply Chain Collaboration. ( cooldown + . Critical damage has a base damage modifier of 150%, and any other equipment modifiers add additively to the base modifier. + + ) ) This would be exactly true if the entire formula was. ( For example, U-81 would inflict flood damage based on Torpedo stat while Saratoga inflicts damage based on Airpower stat. ( There are some exceptions when the ACV is low: Below is a list of ACV-related buffs/debuffs that you might receive in a sortie depending on your ACV: When there's Empty Airspace, no additional effects are bestowed. 0.2 = 5 azur lane high efficiency combat logistics plan . 126 , 19 Bj | Bj , , | ? 0 TotalAviation The torpedoes are dropped directly below the torpedo bombers 2s after launching the airstrike. DefenderLuck 947 , 123 : " - | "? Repair ships have a Limit Break improvement called Team ammo +1 that increases the starting and maximum Ammo capacity to 6 for the fleet they reside in. 0.5 T FloodDamage When you start a normal Story mode stage that has clearing mode enabled there's a button to "select item" to the left of the GO button when you select which fleets to use. . Sorties, major commissions, and dorm food all consume oil. . AmmoBuff ( LoadDamage Skill created ordnance are ordnance dropped by those aircraft created by carrier skills. ) ( High-Efficiency_Combat_Logistics_Plan.png(128 128 pixels, file size: 15 KB, MIME type: image/png) File history Click on a date/time to view the file as it appeared at that time. Season the vanguard with a gold AA . ( Instead, its better to wait to Limit Break. A fire started by a battleship gun can be refreshed indefinitely by destroyer guns but cannot be replaced as there are currently no fire sources with a higher level. , 10 ! 100 Plane ) . 2 > !? If you play actively, combat will be the largest source of XP for ships. ( N Assuming a 1:1 fleet with 24 oil cost, you can earn up to 120 XP per oil. WeaponCoefficient + . You can find out more about which cookies we are using or switch them off in settings. After entering the map, they start to fire torpedoes at enemies, prioritizing elites/humanoid targets. ( Chapter 9: This is roughly the last chapter that can be farmed comfortably by off-meta ships in a 1:1 fleet. Average Submarine Fleet Level 4615 , 126 : "led - LED ? X + MaximumThreatLevel = due to sunken ships) encounters still remain disabled for the remainder of the sortie. 0.5 7-2: Boasting an open layout, fixed boss position, a massive four mystery nodes, and blueprints for one of the best farmable AA guns in the game, this stage is a fantastic farming spot for mid-level players. 1 Exercises do not cost oil, so it is a good way to level up high rarity, high limit break ships (which are often the best performers in Exercises anyways). In this range they gain a +20% bonus to sortie XP. 100 . !? Level increases from DD, CL, CA/CB, to BB guns. is donald smith still alive; julie grant court tv cheerleader 3923 , 7861 : " - \"\" 7 Chanel Bag Steady-Seller TOP 7"? Refer to specific equipment pages for specific information. It Makes You Crave Noodles!"? 1 Failing or retreating from Hard Mode will NOT deduct one of the daily entries. 0.1 ( CriticalBit TotalEvasion +1 for a 2* equipment would add 8 to the overall score): Modernization, in general, follows this idea: the column value is +5 for each column, starting with a base of 10. . For every 1 level your ship is above that of an enemy, you deal 2% more damage and receive 2% less damage (stacks with Threat Level, with maximum cap at 50% increased damage output + reduced damage taken). 100 The formula for this is as follows: BaseAmbushRate Ships in the Backyard or Tactical Training may not participate in the classroom.